Mini Book - Colonization and Imperialism

$10.00

This book is about how games have deployed histories of racism and colonialism in their games. It’s about the history of pirates and our fantasies of colonizing Mars. It asks: Why make a game called Jamaica, but ignore the shape of the island itself? How has pseudoarchaeology shaped false narratives of history? It’s also about the layout of rulebooks (and some are really bad), why we love cartoons, and how hexagons became the foundation for so many contemporary games. This is the world of games I love and hate. Just remember, it’s ok to be uncomfortable. Sometimes that’s the point. 

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